

Quarrels can make characters act irrationally, like taking more damage from attacks when thinking about their quarrel, or forcing themself in front of a teammates action and attacking an enemy. Quarrels cause quite a lot of things for teammates. If the reason for them being upset decided whether if the QUARREL is immediate or builds up over time. Sometimes when teammates do actions that anger another teammate, that angered teammate will become upset. These are known as “Assists.” Your partner is low on hp? Gift or share with them a Banana! Your partner is about to take a fatal attack? Take it for them! Your partner is about to attack? Join them! Or help them with a pincer attack! Your partner just took fatal damage? Revenge them! Hit their attacker! Relationships are not only just a fun way to tell how close your characters are, but help them help each other!īut don’t think Relationships are just some random things you shouldn’t pay attention to, because they’re actually quite important! It also shows who a characters best relationship is with under “Best Friend” in |Party.| Though relationships don’t go on forever, they cap at a very high level of 99!Īlthough relationships cause great benefits, if not handled correctly they can cause bad things to happen. Relationships grow in multiple ways, but what are their purpose? Well dear reader, relationships are used within battle to help out your partner and they help you whenever they can, and it goes for everyone in the party.

If used correctly you can even raise Friendship by 2 levels at once, which is also pretty satisfying if I do say so myself. Luxury giving a total of 6 Relationship Points, which is a guaranteed Friendship Level Upgrade. These tickets can come from Budget, Fancy, and Luxury. (These tickets can only be gained from the Roulette in the Arcade, and playing the Roulette takes Arcade Tickets.) These tickets also come in different versions, and these different versions decide how fun the two partners have on the trip and how many Relationship Points they get. Getting a “Jolly Jaunt Ticket” for a short vacation and inviting a teammate along for a fun trip. Directly Healing a teammate, helping them recover MP, take a hit for them, help a teammate avoid an attack, the list goes on! Inside of battle, when characters interact. Outside of battle, when characters interact from small things like complimenting each other on a new outfit they recently bought, to the both of them just being outright silly together. In the Inn, when characters in the same room converse with each other to boost 1/5 Relationship Points. Relationship points (and other things like food and items) can be received through special interactions with your characters during a level. As the journey processes you’ll notice the relationships between your characters grow more and more just by battling and spending time together. Every character starts with absolutely no relationship with any of the other characters, but that doesn’t mean that they can’t grow! Relationship raises by one level every time you gain 5 Relationship points, and gaining these little things aren’t difficult at all. Relationships are shared between any teammates that are made in your party. I decided it would be fun if I talked about em for a bit, so lets get right into it! Relationships are a well known mechanic in the game that’s used in battle, and can grow in multiple unique and different ways.
